The research project 'Sensor-based, Automatic Analysis of Football Games' is an ambitious, mid-term research project that studies the automation of these tasks. The main objectives of the project are (1) the investigation of novel computational mechanisms that enable computer systems to recognize intentional activities, (2) the development of an integrated software system to automate game interpretation and analysis, and (3) the demonstration of the impact of automated game analysis on application areas, such as sport science, football coaching, and sports entertainment.
For further information and videos please visit the ASpoGAMo Homepage.
This project is partly funded by the DFG under contract ASPOGAMO.
@InProceedings{Bee06camera,
AUTHOR = {Michael Beetz and Jan Bandouch and Suat Gedikli and
Nico von Hoyningen-Huene and Bernhard Kirchlechner
and Alexis Maldonado},
TITLE = {Camera-based Observation of Football Games for
Analyzing Multi-agent Activities},
booktitle = {Proceedings of the Fifth International Joint
Conference on Autonomous Agents and Multiagent
Systems (AAMAS)},
year = {2006},
bib2html_pubtype ={Refereed Conference Paper},
bib2html_rescat ={Game analysis},
bib2html_groups ={IAS, FIPM, Aspogamo},
bib2html_funding ={FIPM},
bib2html_domain = {Soccer Analysis},
bib2html_keywords ={},
abstract = {This paper describes a camera-based observation
system for football games that is used for the
automatic analysis of football games and reasoning
about multi-agent activity. The observation system
runs on video streams produced by cameras set up for
TV broadcasting. The observation system achieves
reliability and accuracy through various mechanisms
for adaptation, probabilistic estimation, and
exploiting domain constraints. It represents motions
compactly and segments them into classified ball
actions.}
}